The Blood of Dawnwalker: A Vampire RPG With a Clock
Human by day, vampire by night, 30 days to save your family. Witcher bones, great combat, dated visuals. Easy recommend.
Reviews, news, and the discourse. Every review ends in a verdict.
An all-timer for me. I'm still thinking about it, and I'd start a second run right away.
Really good. A few rough spots, but I'd tell anyone with the time to play it.
Solid. Fun while it lasted, nothing I'll remember next year.
Interesting ideas, but the gameplay, polish, or pacing got in the way.
Not for me. I either bounced off it or finished out of stubbornness.
Don't buy it. It wasted my time and my money.
Human by day, vampire by night, 30 days to save your family. Witcher bones, great combat, dated visuals. Easy recommend.
Sony doubled down, a petition hit six figures, and a protest got organized. None of it is aimed at the right target.
This isn't a Sony story. This isn't a console war. This is the whole industry showing its hand at the same time.
The games worth watching for the rest of the year. Highlighted picks marked. Updated regularly.
My thoughts on IO Interactive's Bond origin story. A great marriage of Uncharted, Hitman, and Bond. Easy recommend.
Geoff kept the lights on. The games kept them burning. A packed show, a few surprises, and an A- that was earned.
A good show from a company still figuring out what it wants to be. The games were real. The exclusivity calls were not.
20 games, 7 new reveals, one very confusing God of War closer, and a solid B grade.
77 million accounts. 20 years of breaches. And a vulnerability that can take everything you own with just an email address.
No algorithm. No noise. A note when something new goes up.